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Ritual Skull

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Description

Some of my first experiments with texturing models and using particle systems in Blender 2.5, done for an elementary animation class. =) Overall, I'm pretty happy with the way it came out... especially the grass, after fighting with it for several hours. There's something off about the reflectivity of the light on the skull, though.

The base textures for the skull, ground, and background all came from CG Textures: [link]

:icondonotuseplz::iconmyartplz:
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Comments1
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Icaron's avatar
Awesome! Can't wait until you start animating things ;)